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libuna.c
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libuna.c

/*
* Library to support Unicode and ASCII (byte stream) conversions
*
* Copyright (c) 2008, Joachim Metz <forensics@hoffmannbv.nl>,
* Hoffmann Investigations. All rights reserved.
*
* Refer to AUTHORS for acknowledgements.
*
* This software is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this software. If not, see <http://www.gnu.org/licenses/>.
*/
#include <common.h>
/* Define HAVE_LOCAL_LIBUNA for local use of libuna
*/
#if !defined( HAVE_LOCAL_LIBUNA )
#if defined( WINAPI )
#include <windows.h>
#if defined( _MANAGED )
#pragma managed( push, off )
#endif
/* Defines the entry point for the DLL
*/
BOOL WINAPI DllMain(
HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID lpvReserved )
{
switch( fdwReason )
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(
hinstDLL );
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
break;
}
return( TRUE );
}
#endif
#endif

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